\left(x \cdot 3\right) \cdot y - z
\mathsf{fma}\left(x \cdot 3, y, -z\right)double f(double x, double y, double z) {
double r657485 = x;
double r657486 = 3.0;
double r657487 = r657485 * r657486;
double r657488 = y;
double r657489 = r657487 * r657488;
double r657490 = z;
double r657491 = r657489 - r657490;
return r657491;
}
double f(double x, double y, double z) {
double r657492 = x;
double r657493 = 3.0;
double r657494 = r657492 * r657493;
double r657495 = y;
double r657496 = z;
double r657497 = -r657496;
double r657498 = fma(r657494, r657495, r657497);
return r657498;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.2 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 0.2
rmApplied fma-neg0.2
Final simplification0.2
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))