x \cdot \left(1 - y \cdot z\right)
\begin{array}{l}
\mathbf{if}\;y \le -3.671253073044597861783345883626749758604 \cdot 10^{138} \lor \neg \left(y \le 1.960803050623658027373990885927505399753 \cdot 10^{71} \lor \neg \left(y \le 6.198127841043233411679773067859289148308 \cdot 10^{226}\right)\right):\\
\;\;\;\;x \cdot 1 + \left(x \cdot \left(-y\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1 + x \cdot \left(-y \cdot z\right)\\
\end{array}double f(double x, double y, double z) {
double r236925 = x;
double r236926 = 1.0;
double r236927 = y;
double r236928 = z;
double r236929 = r236927 * r236928;
double r236930 = r236926 - r236929;
double r236931 = r236925 * r236930;
return r236931;
}
double f(double x, double y, double z) {
double r236932 = y;
double r236933 = -3.671253073044598e+138;
bool r236934 = r236932 <= r236933;
double r236935 = 1.960803050623658e+71;
bool r236936 = r236932 <= r236935;
double r236937 = 6.198127841043233e+226;
bool r236938 = r236932 <= r236937;
double r236939 = !r236938;
bool r236940 = r236936 || r236939;
double r236941 = !r236940;
bool r236942 = r236934 || r236941;
double r236943 = x;
double r236944 = 1.0;
double r236945 = r236943 * r236944;
double r236946 = -r236932;
double r236947 = r236943 * r236946;
double r236948 = z;
double r236949 = r236947 * r236948;
double r236950 = r236945 + r236949;
double r236951 = r236932 * r236948;
double r236952 = -r236951;
double r236953 = r236943 * r236952;
double r236954 = r236945 + r236953;
double r236955 = r236942 ? r236950 : r236954;
return r236955;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
if y < -3.671253073044598e+138 or 1.960803050623658e+71 < y < 6.198127841043233e+226Initial program 10.2
rmApplied sub-neg10.2
Applied distribute-lft-in10.2
rmApplied distribute-lft-neg-in10.2
Applied associate-*r*8.7
if -3.671253073044598e+138 < y < 1.960803050623658e+71 or 6.198127841043233e+226 < y Initial program 1.6
rmApplied sub-neg1.6
Applied distribute-lft-in1.6
Final simplification3.1
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))