x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r172817 = x;
double r172818 = y;
double r172819 = r172818 - r172817;
double r172820 = z;
double r172821 = r172819 * r172820;
double r172822 = r172817 + r172821;
return r172822;
}
double f(double x, double y, double z) {
double r172823 = z;
double r172824 = y;
double r172825 = x;
double r172826 = r172824 - r172825;
double r172827 = fma(r172823, r172826, r172825);
return r172827;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))