x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r149919 = x;
double r149920 = r149919 * r149919;
double r149921 = y;
double r149922 = r149921 * r149921;
double r149923 = r149920 + r149922;
return r149923;
}
double f(double x, double y) {
double r149924 = x;
double r149925 = y;
double r149926 = r149925 * r149925;
double r149927 = fma(r149924, r149924, r149926);
return r149927;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))