\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r588190 = x;
double r588191 = y;
double r588192 = r588190 - r588191;
double r588193 = z;
double r588194 = r588193 - r588191;
double r588195 = r588192 / r588194;
return r588195;
}
double f(double x, double y, double z) {
double r588196 = x;
double r588197 = y;
double r588198 = r588196 - r588197;
double r588199 = z;
double r588200 = r588199 - r588197;
double r588201 = r588198 / r588200;
return r588201;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))