\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r437461 = x;
double r437462 = y;
double r437463 = r437461 - r437462;
double r437464 = 2.0;
double r437465 = r437461 * r437464;
double r437466 = r437465 * r437462;
double r437467 = r437463 / r437466;
return r437467;
}
double f(double x, double y) {
double r437468 = 0.5;
double r437469 = 1.0;
double r437470 = y;
double r437471 = r437469 / r437470;
double r437472 = x;
double r437473 = r437469 / r437472;
double r437474 = r437471 - r437473;
double r437475 = r437468 * r437474;
return r437475;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))