\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r458941 = x;
double r458942 = y;
double r458943 = r458941 * r458942;
double r458944 = r458942 * r458942;
double r458945 = r458943 + r458944;
double r458946 = z;
double r458947 = r458942 * r458946;
double r458948 = r458945 - r458947;
double r458949 = r458948 - r458944;
return r458949;
}
double f(double x, double y, double z) {
double r458950 = y;
double r458951 = x;
double r458952 = z;
double r458953 = r458951 - r458952;
double r458954 = 0.0;
double r458955 = fma(r458950, r458953, r458954);
return r458955;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))