\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(d4 + d2\right) - d3\right) - d1 \cdot d1
double f(double d1, double d2, double d3, double d4) {
double r317274 = d1;
double r317275 = d2;
double r317276 = r317274 * r317275;
double r317277 = d3;
double r317278 = r317274 * r317277;
double r317279 = r317276 - r317278;
double r317280 = d4;
double r317281 = r317280 * r317274;
double r317282 = r317279 + r317281;
double r317283 = r317274 * r317274;
double r317284 = r317282 - r317283;
return r317284;
}
double f(double d1, double d2, double d3, double d4) {
double r317285 = d1;
double r317286 = d4;
double r317287 = d2;
double r317288 = r317286 + r317287;
double r317289 = d3;
double r317290 = r317288 - r317289;
double r317291 = r317285 * r317290;
double r317292 = r317285 * r317285;
double r317293 = r317291 - r317292;
return r317293;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied sub-neg0.0
Applied associate-+l+0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:precision binary64
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))