\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1 \cdot rand}{\sqrt{\left(\sqrt[3]{9} \cdot \sqrt[3]{9}\right) \cdot \left(\sqrt[3]{9} \cdot \left(a - \frac{1}{3}\right)\right)}}\right)double f(double a, double rand) {
double r82989 = a;
double r82990 = 1.0;
double r82991 = 3.0;
double r82992 = r82990 / r82991;
double r82993 = r82989 - r82992;
double r82994 = 9.0;
double r82995 = r82994 * r82993;
double r82996 = sqrt(r82995);
double r82997 = r82990 / r82996;
double r82998 = rand;
double r82999 = r82997 * r82998;
double r83000 = r82990 + r82999;
double r83001 = r82993 * r83000;
return r83001;
}
double f(double a, double rand) {
double r83002 = a;
double r83003 = 1.0;
double r83004 = 3.0;
double r83005 = r83003 / r83004;
double r83006 = r83002 - r83005;
double r83007 = rand;
double r83008 = r83003 * r83007;
double r83009 = 9.0;
double r83010 = cbrt(r83009);
double r83011 = r83010 * r83010;
double r83012 = r83010 * r83006;
double r83013 = r83011 * r83012;
double r83014 = sqrt(r83013);
double r83015 = r83008 / r83014;
double r83016 = r83003 + r83015;
double r83017 = r83006 * r83016;
return r83017;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied associate-*l/0.1
rmApplied add-cube-cbrt0.1
Applied associate-*l*0.1
Final simplification0.1
herbie shell --seed 2020001 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))