x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r200844 = x;
double r200845 = 2.0;
double r200846 = r200844 * r200845;
double r200847 = y;
double r200848 = r200846 - r200847;
return r200848;
}
double f(double x, double y) {
double r200849 = x;
double r200850 = 2.0;
double r200851 = r200849 * r200850;
double r200852 = y;
double r200853 = r200851 - r200852;
return r200853;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))