x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r166037 = x;
double r166038 = 1.0;
double r166039 = y;
double r166040 = r166038 - r166039;
double r166041 = r166037 * r166040;
return r166041;
}
double f(double x, double y) {
double r166042 = x;
double r166043 = 1.0;
double r166044 = y;
double r166045 = r166043 - r166044;
double r166046 = r166042 * r166045;
return r166046;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))