x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, \left({\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}} \cdot z\right) \cdot \sqrt[3]{\cos y}\right)double f(double x, double y, double z) {
double r175622 = x;
double r175623 = y;
double r175624 = sin(r175623);
double r175625 = r175622 * r175624;
double r175626 = z;
double r175627 = cos(r175623);
double r175628 = r175626 * r175627;
double r175629 = r175625 + r175628;
return r175629;
}
double f(double x, double y, double z) {
double r175630 = x;
double r175631 = y;
double r175632 = sin(r175631);
double r175633 = cos(r175631);
double r175634 = 2.0;
double r175635 = pow(r175633, r175634);
double r175636 = 0.3333333333333333;
double r175637 = pow(r175635, r175636);
double r175638 = z;
double r175639 = r175637 * r175638;
double r175640 = cbrt(r175633);
double r175641 = r175639 * r175640;
double r175642 = fma(r175630, r175632, r175641);
return r175642;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/315.6
Applied pow1/315.5
Applied pow-prod-down0.2
Simplified0.2
rmApplied *-commutative0.2
Final simplification0.2
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))