x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r124017 = x;
double r124018 = y;
double r124019 = r124017 * r124018;
double r124020 = 1.0;
double r124021 = r124017 - r124020;
double r124022 = z;
double r124023 = r124021 * r124022;
double r124024 = r124019 + r124023;
return r124024;
}
double f(double x, double y, double z) {
double r124025 = x;
double r124026 = y;
double r124027 = 1.0;
double r124028 = r124025 - r124027;
double r124029 = z;
double r124030 = r124028 * r124029;
double r124031 = fma(r124025, r124026, r124030);
return r124031;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))