\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
y \cdot x + \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, i \cdot c\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r103401 = x;
double r103402 = y;
double r103403 = r103401 * r103402;
double r103404 = z;
double r103405 = t;
double r103406 = r103404 * r103405;
double r103407 = r103403 + r103406;
double r103408 = a;
double r103409 = b;
double r103410 = r103408 * r103409;
double r103411 = r103407 + r103410;
double r103412 = c;
double r103413 = i;
double r103414 = r103412 * r103413;
double r103415 = r103411 + r103414;
return r103415;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r103416 = y;
double r103417 = x;
double r103418 = r103416 * r103417;
double r103419 = t;
double r103420 = z;
double r103421 = a;
double r103422 = b;
double r103423 = i;
double r103424 = c;
double r103425 = r103423 * r103424;
double r103426 = fma(r103421, r103422, r103425);
double r103427 = fma(r103419, r103420, r103426);
double r103428 = r103418 + r103427;
return r103428;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Taylor expanded around inf 0.0
Simplified0.0
rmApplied fma-udef0.0
Applied associate-+l+0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))