x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\mathsf{fma}\left(x, x, \left(y \cdot 4\right) \cdot t + \left(\left(y \cdot 4\right) \cdot \left(-z\right)\right) \cdot z\right)double f(double x, double y, double z, double t) {
double r637578 = x;
double r637579 = r637578 * r637578;
double r637580 = y;
double r637581 = 4.0;
double r637582 = r637580 * r637581;
double r637583 = z;
double r637584 = r637583 * r637583;
double r637585 = t;
double r637586 = r637584 - r637585;
double r637587 = r637582 * r637586;
double r637588 = r637579 - r637587;
return r637588;
}
double f(double x, double y, double z, double t) {
double r637589 = x;
double r637590 = y;
double r637591 = 4.0;
double r637592 = r637590 * r637591;
double r637593 = t;
double r637594 = r637592 * r637593;
double r637595 = z;
double r637596 = -r637595;
double r637597 = r637592 * r637596;
double r637598 = r637597 * r637595;
double r637599 = r637594 + r637598;
double r637600 = fma(r637589, r637589, r637599);
return r637600;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 5.9 |
|---|---|
| Target | 5.9 |
| Herbie | 0.1 |
Initial program 5.9
Simplified5.9
rmApplied sub-neg5.9
Applied distribute-lft-in5.9
rmApplied distribute-lft-neg-in5.9
Applied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))