Average Error: 0.1 → 0.1
Time: 4.0s
Precision: 64
\[\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y\]
\[\mathsf{fma}\left(3, y \cdot y, x \cdot x\right)\]
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\mathsf{fma}\left(3, y \cdot y, x \cdot x\right)
double f(double x, double y) {
        double r472794 = x;
        double r472795 = r472794 * r472794;
        double r472796 = y;
        double r472797 = r472796 * r472796;
        double r472798 = r472795 + r472797;
        double r472799 = r472798 + r472797;
        double r472800 = r472799 + r472797;
        return r472800;
}

double f(double x, double y) {
        double r472801 = 3.0;
        double r472802 = y;
        double r472803 = r472802 * r472802;
        double r472804 = x;
        double r472805 = r472804 * r472804;
        double r472806 = fma(r472801, r472803, r472805);
        return r472806;
}

Error

Bits error versus x

Bits error versus y

Target

Original0.1
Target0.1
Herbie0.1
\[x \cdot x + y \cdot \left(y + \left(y + y\right)\right)\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y\]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(3, y \cdot y, x \cdot x\right)}\]
  3. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(3, y \cdot y, x \cdot x\right)\]

Reproduce

herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
  :precision binary64

  :herbie-target
  (+ (* x x) (* y (+ y (+ y y))))

  (+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))