\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(d4 + d2\right) - d3\right) - d1 \cdot d1
double f(double d1, double d2, double d3, double d4) {
double r309644 = d1;
double r309645 = d2;
double r309646 = r309644 * r309645;
double r309647 = d3;
double r309648 = r309644 * r309647;
double r309649 = r309646 - r309648;
double r309650 = d4;
double r309651 = r309650 * r309644;
double r309652 = r309649 + r309651;
double r309653 = r309644 * r309644;
double r309654 = r309652 - r309653;
return r309654;
}
double f(double d1, double d2, double d3, double d4) {
double r309655 = d1;
double r309656 = d4;
double r309657 = d2;
double r309658 = r309656 + r309657;
double r309659 = d3;
double r309660 = r309658 - r309659;
double r309661 = r309655 * r309660;
double r309662 = r309655 * r309655;
double r309663 = r309661 - r309662;
return r309663;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied sub-neg0.0
Applied associate-+l+0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:precision binary64
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))