x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r217842 = x;
double r217843 = 2.0;
double r217844 = r217842 * r217843;
double r217845 = y;
double r217846 = r217844 - r217845;
return r217846;
}
double f(double x, double y) {
double r217847 = x;
double r217848 = 2.0;
double r217849 = r217847 * r217848;
double r217850 = y;
double r217851 = r217849 - r217850;
return r217851;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))