x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r217731 = x;
double r217732 = 1.0;
double r217733 = y;
double r217734 = r217732 - r217733;
double r217735 = r217731 * r217734;
return r217735;
}
double f(double x, double y) {
double r217736 = x;
double r217737 = 1.0;
double r217738 = y;
double r217739 = r217737 - r217738;
double r217740 = r217736 * r217739;
return r217740;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))