x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r183737 = x;
double r183738 = r183737 * r183737;
double r183739 = 1.0;
double r183740 = r183738 - r183739;
return r183740;
}
double f(double x) {
double r183741 = x;
double r183742 = r183741 * r183741;
double r183743 = 1.0;
double r183744 = r183742 - r183743;
return r183744;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))