x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r131790 = x;
double r131791 = r131790 * r131790;
double r131792 = y;
double r131793 = r131792 * r131792;
double r131794 = r131791 + r131793;
return r131794;
}
double f(double x, double y) {
double r131795 = x;
double r131796 = y;
double r131797 = r131796 * r131796;
double r131798 = fma(r131795, r131795, r131797);
return r131798;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))