x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r16861 = x;
double r16862 = y;
double r16863 = z;
double r16864 = r16862 * r16863;
double r16865 = r16864 * r16863;
double r16866 = r16861 + r16865;
return r16866;
}
double f(double x, double y, double z) {
double r16867 = x;
double r16868 = y;
double r16869 = z;
double r16870 = r16868 * r16869;
double r16871 = r16870 * r16869;
double r16872 = r16867 + r16871;
return r16872;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))