\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r119047 = x;
double r119048 = y;
double r119049 = r119047 * r119048;
double r119050 = z;
double r119051 = t;
double r119052 = r119050 * r119051;
double r119053 = r119049 + r119052;
double r119054 = a;
double r119055 = b;
double r119056 = r119054 * r119055;
double r119057 = r119053 + r119056;
return r119057;
}
double f(double x, double y, double z, double t, double a, double b) {
double r119058 = t;
double r119059 = z;
double r119060 = a;
double r119061 = b;
double r119062 = x;
double r119063 = y;
double r119064 = r119062 * r119063;
double r119065 = fma(r119060, r119061, r119064);
double r119066 = fma(r119058, r119059, r119065);
return r119066;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))