Average Error: 0.1 → 0.0
Time: 761.0ms
Precision: 64
\[\frac{x + y}{y + y}\]
\[\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)\]
\frac{x + y}{y + y}
\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)
double f(double x, double y) {
        double r646657 = x;
        double r646658 = y;
        double r646659 = r646657 + r646658;
        double r646660 = r646658 + r646658;
        double r646661 = r646659 / r646660;
        return r646661;
}

double f(double x, double y) {
        double r646662 = 0.5;
        double r646663 = x;
        double r646664 = y;
        double r646665 = r646663 / r646664;
        double r646666 = fma(r646662, r646665, r646662);
        return r646666;
}

Error

Bits error versus x

Bits error versus y

Target

Original0.1
Target0.0
Herbie0.0
\[0.5 \cdot \frac{x}{y} + 0.5\]

Derivation

  1. Initial program 0.1

    \[\frac{x + y}{y + y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)}\]
  4. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)\]

Reproduce

herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
  :name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
  :precision binary64

  :herbie-target
  (+ (* 0.5 (/ x y)) 0.5)

  (/ (+ x y) (+ y y)))