\frac{x + y}{y + y}\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)double f(double x, double y) {
double r646657 = x;
double r646658 = y;
double r646659 = r646657 + r646658;
double r646660 = r646658 + r646658;
double r646661 = r646659 / r646660;
return r646661;
}
double f(double x, double y) {
double r646662 = 0.5;
double r646663 = x;
double r646664 = y;
double r646665 = r646663 / r646664;
double r646666 = fma(r646662, r646665, r646662);
return r646666;
}




Bits error versus x




Bits error versus y
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))