Average Error: 0.0 → 0.0
Time: 2.4s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r654172 = x;
        double r654173 = y;
        double r654174 = r654172 - r654173;
        double r654175 = z;
        double r654176 = r654175 - r654173;
        double r654177 = r654174 / r654176;
        return r654177;
}

double f(double x, double y, double z) {
        double r654178 = x;
        double r654179 = y;
        double r654180 = r654178 - r654179;
        double r654181 = z;
        double r654182 = r654181 - r654179;
        double r654183 = r654180 / r654182;
        return r654183;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))