\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right) \cdot \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)double f(double x, double y, double z, double t) {
double r537874 = x;
double r537875 = r537874 * r537874;
double r537876 = y;
double r537877 = r537876 * r537876;
double r537878 = r537875 / r537877;
double r537879 = z;
double r537880 = r537879 * r537879;
double r537881 = t;
double r537882 = r537881 * r537881;
double r537883 = r537880 / r537882;
double r537884 = r537878 + r537883;
return r537884;
}
double f(double x, double y, double z, double t) {
double r537885 = z;
double r537886 = t;
double r537887 = r537885 / r537886;
double r537888 = x;
double r537889 = y;
double r537890 = r537888 / r537889;
double r537891 = hypot(r537887, r537890);
double r537892 = r537891 * r537891;
return r537892;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.7 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.7
Simplified19.3
rmApplied add-sqr-sqrt19.4
Simplified19.3
Simplified0.4
Final simplification0.4
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))