x + y \cdot \frac{z - t}{z - a}\mathsf{fma}\left(y, \left(z - t\right) \cdot \frac{1}{z - a}, x\right)double f(double x, double y, double z, double t, double a) {
double r618697 = x;
double r618698 = y;
double r618699 = z;
double r618700 = t;
double r618701 = r618699 - r618700;
double r618702 = a;
double r618703 = r618699 - r618702;
double r618704 = r618701 / r618703;
double r618705 = r618698 * r618704;
double r618706 = r618697 + r618705;
return r618706;
}
double f(double x, double y, double z, double t, double a) {
double r618707 = y;
double r618708 = z;
double r618709 = t;
double r618710 = r618708 - r618709;
double r618711 = 1.0;
double r618712 = a;
double r618713 = r618708 - r618712;
double r618714 = r618711 / r618713;
double r618715 = r618710 * r618714;
double r618716 = x;
double r618717 = fma(r618707, r618715, r618716);
return r618717;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 1.5 |
Initial program 1.4
Simplified1.4
rmApplied div-inv1.5
Final simplification1.5
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))