\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r506702 = x;
double r506703 = y;
double r506704 = r506702 * r506703;
double r506705 = r506703 * r506703;
double r506706 = r506704 + r506705;
double r506707 = z;
double r506708 = r506703 * r506707;
double r506709 = r506706 - r506708;
double r506710 = r506709 - r506705;
return r506710;
}
double f(double x, double y, double z) {
double r506711 = y;
double r506712 = x;
double r506713 = z;
double r506714 = r506712 - r506713;
double r506715 = 0.0;
double r506716 = fma(r506711, r506714, r506715);
return r506716;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))