\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r26257 = x;
double r26258 = y;
double r26259 = r26257 + r26258;
double r26260 = z;
double r26261 = r26259 + r26260;
return r26261;
}
double f(double x, double y, double z) {
double r26262 = x;
double r26263 = y;
double r26264 = r26262 + r26263;
double r26265 = z;
double r26266 = r26264 + r26265;
return r26266;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))