\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\mathsf{fma}\left(\log t, a - 0.5, \log \left(x + y\right)\right) + \left(\log z - t\right)double f(double x, double y, double z, double t, double a) {
double r301495 = x;
double r301496 = y;
double r301497 = r301495 + r301496;
double r301498 = log(r301497);
double r301499 = z;
double r301500 = log(r301499);
double r301501 = r301498 + r301500;
double r301502 = t;
double r301503 = r301501 - r301502;
double r301504 = a;
double r301505 = 0.5;
double r301506 = r301504 - r301505;
double r301507 = log(r301502);
double r301508 = r301506 * r301507;
double r301509 = r301503 + r301508;
return r301509;
}
double f(double x, double y, double z, double t, double a) {
double r301510 = t;
double r301511 = log(r301510);
double r301512 = a;
double r301513 = 0.5;
double r301514 = r301512 - r301513;
double r301515 = x;
double r301516 = y;
double r301517 = r301515 + r301516;
double r301518 = log(r301517);
double r301519 = fma(r301511, r301514, r301518);
double r301520 = z;
double r301521 = log(r301520);
double r301522 = r301521 - r301510;
double r301523 = r301519 + r301522;
return r301523;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.3 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 0.3
Simplified0.3
rmApplied fma-udef0.3
rmApplied associate--l+0.3
Applied associate-+r+0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2020001 +o rules:numerics
(FPCore (x y z t a)
:name "Numeric.SpecFunctions:logGammaL from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(+ (log (+ x y)) (+ (- (log z) t) (* (- a 0.5) (log t))))
(+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))