x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r252514 = x;
double r252515 = 2.0;
double r252516 = r252514 * r252515;
double r252517 = y;
double r252518 = r252516 - r252517;
return r252518;
}
double f(double x, double y) {
double r252519 = x;
double r252520 = 2.0;
double r252521 = r252519 * r252520;
double r252522 = y;
double r252523 = r252521 - r252522;
return r252523;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020001
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))