Average Error: 0.0 → 0.0
Time: 459.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r186776 = x;
        double r186777 = y;
        double r186778 = r186777 * r186777;
        double r186779 = r186776 - r186778;
        return r186779;
}

double f(double x, double y) {
        double r186780 = x;
        double r186781 = y;
        double r186782 = r186781 * r186781;
        double r186783 = r186780 - r186782;
        return r186783;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2020001 
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))