x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r186694 = x;
double r186695 = r186694 * r186694;
double r186696 = 1.0;
double r186697 = r186695 + r186696;
return r186697;
}
double f(double x) {
double r186698 = x;
double r186699 = r186698 * r186698;
double r186700 = 1.0;
double r186701 = r186699 + r186700;
return r186701;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))