\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r164760 = x;
double r164761 = y;
double r164762 = cos(r164761);
double r164763 = r164760 + r164762;
double r164764 = z;
double r164765 = sin(r164761);
double r164766 = r164764 * r164765;
double r164767 = r164763 - r164766;
return r164767;
}
double f(double x, double y, double z) {
double r164768 = x;
double r164769 = y;
double r164770 = cos(r164769);
double r164771 = r164768 + r164770;
double r164772 = z;
double r164773 = sin(r164769);
double r164774 = r164772 * r164773;
double r164775 = r164771 - r164774;
return r164775;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020001
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))