x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
double r145655 = x;
double r145656 = y;
double r145657 = r145655 * r145656;
double r145658 = 1.0;
double r145659 = r145655 - r145658;
double r145660 = z;
double r145661 = r145659 * r145660;
double r145662 = r145657 + r145661;
return r145662;
}
double f(double x, double y, double z) {
double r145663 = x;
double r145664 = y;
double r145665 = r145663 * r145664;
double r145666 = 1.0;
double r145667 = r145663 - r145666;
double r145668 = z;
double r145669 = r145667 * r145668;
double r145670 = r145665 + r145669;
return r145670;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))