\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r833911 = x;
double r833912 = y;
double r833913 = r833911 + r833912;
double r833914 = r833912 + r833912;
double r833915 = r833913 / r833914;
return r833915;
}
double f(double x, double y) {
double r833916 = 0.5;
double r833917 = x;
double r833918 = y;
double r833919 = r833917 / r833918;
double r833920 = r833916 * r833919;
double r833921 = r833920 + r833916;
return r833921;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))