\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r815418 = x;
double r815419 = 100.0;
double r815420 = r815418 * r815419;
double r815421 = y;
double r815422 = r815418 + r815421;
double r815423 = r815420 / r815422;
return r815423;
}
double f(double x, double y) {
double r815424 = x;
double r815425 = y;
double r815426 = r815424 + r815425;
double r815427 = r815424 / r815426;
double r815428 = 1.0;
double r815429 = 100.0;
double r815430 = r815428 / r815429;
double r815431 = r815427 / r815430;
return r815431;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020001
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))