\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r740943 = x;
double r740944 = y;
double r740945 = z;
double r740946 = t;
double r740947 = r740945 * r740946;
double r740948 = r740944 - r740947;
double r740949 = r740943 / r740948;
return r740949;
}
double f(double x, double y, double z, double t) {
double r740950 = x;
double r740951 = y;
double r740952 = z;
double r740953 = t;
double r740954 = r740952 * r740953;
double r740955 = r740951 - r740954;
double r740956 = r740950 / r740955;
return r740956;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.8 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2020001
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))