x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r786789 = x;
double r786790 = y;
double r786791 = z;
double r786792 = r786790 * r786791;
double r786793 = r786789 - r786792;
return r786793;
}
double f(double x, double y, double z) {
double r786794 = x;
double r786795 = y;
double r786796 = z;
double r786797 = r786795 * r786796;
double r786798 = r786794 - r786797;
return r786798;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))