2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r620773 = 2.0;
double r620774 = x;
double r620775 = r620774 * r620774;
double r620776 = y;
double r620777 = r620774 * r620776;
double r620778 = r620775 - r620777;
double r620779 = r620773 * r620778;
return r620779;
}
double f(double x, double y) {
double r620780 = x;
double r620781 = y;
double r620782 = r620780 - r620781;
double r620783 = r620780 * r620782;
double r620784 = 2.0;
double r620785 = r620783 * r620784;
return r620785;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))