\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r538057 = x;
double r538058 = y;
double r538059 = r538057 + r538058;
double r538060 = 2.0;
double r538061 = r538057 * r538060;
double r538062 = r538061 * r538058;
double r538063 = r538059 / r538062;
return r538063;
}
double f(double x, double y) {
double r538064 = 0.5;
double r538065 = 1.0;
double r538066 = y;
double r538067 = r538065 / r538066;
double r538068 = x;
double r538069 = r538065 / r538068;
double r538070 = r538067 + r538069;
double r538071 = r538064 * r538070;
return r538071;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))