x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r179003 = x;
double r179004 = r179003 * r179003;
double r179005 = 1.0;
double r179006 = r179004 + r179005;
return r179006;
}
double f(double x) {
double r179007 = x;
double r179008 = r179007 * r179007;
double r179009 = 1.0;
double r179010 = r179008 + r179009;
return r179010;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))