\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r163686 = x;
double r163687 = y;
double r163688 = cos(r163687);
double r163689 = r163686 + r163688;
double r163690 = z;
double r163691 = sin(r163687);
double r163692 = r163690 * r163691;
double r163693 = r163689 - r163692;
return r163693;
}
double f(double x, double y, double z) {
double r163694 = x;
double r163695 = y;
double r163696 = cos(r163695);
double r163697 = r163694 + r163696;
double r163698 = z;
double r163699 = sin(r163695);
double r163700 = r163698 * r163699;
double r163701 = r163697 - r163700;
return r163701;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020001
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))