Average Error: 0.1 → 0.1
Time: 4.5s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r217769 = x;
        double r217770 = y;
        double r217771 = sin(r217770);
        double r217772 = r217769 + r217771;
        double r217773 = z;
        double r217774 = cos(r217770);
        double r217775 = r217773 * r217774;
        double r217776 = r217772 + r217775;
        return r217776;
}

double f(double x, double y, double z) {
        double r217777 = x;
        double r217778 = y;
        double r217779 = sin(r217778);
        double r217780 = r217777 + r217779;
        double r217781 = z;
        double r217782 = cos(r217778);
        double r217783 = r217781 * r217782;
        double r217784 = r217780 + r217783;
        return r217784;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020001 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))