\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r795921 = x;
double r795922 = 100.0;
double r795923 = r795921 * r795922;
double r795924 = y;
double r795925 = r795921 + r795924;
double r795926 = r795923 / r795925;
return r795926;
}
double f(double x, double y) {
double r795927 = x;
double r795928 = y;
double r795929 = r795927 + r795928;
double r795930 = r795927 / r795929;
double r795931 = 1.0;
double r795932 = 100.0;
double r795933 = r795931 / r795932;
double r795934 = r795930 / r795933;
return r795934;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020001
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))