\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r758024 = x;
double r758025 = y;
double r758026 = z;
double r758027 = t;
double r758028 = r758026 * r758027;
double r758029 = r758025 - r758028;
double r758030 = r758024 / r758029;
return r758030;
}
double f(double x, double y, double z, double t) {
double r758031 = x;
double r758032 = y;
double r758033 = z;
double r758034 = t;
double r758035 = r758033 * r758034;
double r758036 = r758032 - r758035;
double r758037 = r758031 / r758036;
return r758037;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.8 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2020001
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))