Average Error: 0.0 → 0.0
Time: 2.4s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r692516 = x;
        double r692517 = y;
        double r692518 = r692516 - r692517;
        double r692519 = z;
        double r692520 = r692519 - r692517;
        double r692521 = r692518 / r692520;
        return r692521;
}

double f(double x, double y, double z) {
        double r692522 = x;
        double r692523 = y;
        double r692524 = r692522 - r692523;
        double r692525 = z;
        double r692526 = r692525 - r692523;
        double r692527 = r692524 / r692526;
        return r692527;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2020001 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))