2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r626827 = 2.0;
double r626828 = x;
double r626829 = r626828 * r626828;
double r626830 = y;
double r626831 = r626828 * r626830;
double r626832 = r626829 - r626831;
double r626833 = r626827 * r626832;
return r626833;
}
double f(double x, double y) {
double r626834 = x;
double r626835 = y;
double r626836 = r626834 - r626835;
double r626837 = r626834 * r626836;
double r626838 = 2.0;
double r626839 = r626837 * r626838;
return r626839;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))