\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r570257 = x;
double r570258 = y;
double r570259 = r570257 + r570258;
double r570260 = 2.0;
double r570261 = r570257 * r570260;
double r570262 = r570261 * r570258;
double r570263 = r570259 / r570262;
return r570263;
}
double f(double x, double y) {
double r570264 = 0.5;
double r570265 = 1.0;
double r570266 = y;
double r570267 = r570265 / r570266;
double r570268 = x;
double r570269 = r570265 / r570268;
double r570270 = r570267 + r570269;
double r570271 = r570264 * r570270;
return r570271;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))