1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}1 + 4 \cdot \left(0.75 + \frac{x - z}{y}\right)double f(double x, double y, double z) {
double r280080 = 1.0;
double r280081 = 4.0;
double r280082 = x;
double r280083 = y;
double r280084 = 0.75;
double r280085 = r280083 * r280084;
double r280086 = r280082 + r280085;
double r280087 = z;
double r280088 = r280086 - r280087;
double r280089 = r280081 * r280088;
double r280090 = r280089 / r280083;
double r280091 = r280080 + r280090;
return r280091;
}
double f(double x, double y, double z) {
double r280092 = 1.0;
double r280093 = 4.0;
double r280094 = 0.75;
double r280095 = x;
double r280096 = z;
double r280097 = r280095 - r280096;
double r280098 = y;
double r280099 = r280097 / r280098;
double r280100 = r280094 + r280099;
double r280101 = r280093 * r280100;
double r280102 = r280092 + r280101;
return r280102;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020001
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
:precision binary64
(+ 1 (/ (* 4 (- (+ x (* y 0.75)) z)) y)))